Nations were created as a venue for role playing throughout the Realms. A visit to the City of New Darkhaven reveals that our lands are truly multi-national. It is not unusual to see a troll grunting at a pixie flying over a human or an ogre and an orc communing over a mug of beer. Halfling and Giths may be seen sharing conversations with Dwarves, Elves, and Half-Elves…as long as there is peace in the land. Each race has its own government complete with councils. The government provides quests and holds Nation summits to discuss international matters. Each race speaks its own language on the racetalk channel. The Nations came into creation April 1997 due to the efforts of the immortal Phalanx.
To become more involved with your Nation, contact a member of your race by typing ‘who ‘ (Example: who elf). The head of each nation has the rank “Nation Leader” in front of their name. You can also visit the Nation’s Meeting Rooms for current news, history of races, and a list of current race leaders.
Race | RP Name | Hometown |
Human | Human | Keep of Lomar |
Elf | Quendi | The Island of Irrybis |
Dwarf | Khazad | Qetag’s Reach |
Halfling | Hobbit | The Burrows |
Pixie | Pixie | Reomyr Village |
Half-Ogre | Uruk’hai | Opallinoc |
Half-Orc | Rukhas’dul | Mount Krozloy |
Half-Troll | Olog’hai | The Ruins of T’man |
Half-Elf | Elohai | City of Eldestra |
Gith | Gralthai | The Sands of Teracchei |
Drow | Ilythiiri | The City of Iniquity |
Sea-Elf | Aerandir | Mathlaan Lagoon |
Lizardman | O’kwyl | Tribal Swamplands |
Gnome | Tyrrhenu | Vale of Nidaros |