#1251 | PosterIncendi | Date08/10/24 |
Code Updates
If an object has an expiry time, then:
- the expiry time will now show in yellow in ID; and
- the item cannot be auctioned.
Fixed an issue where people’s Darkfire Blasters were going missing if they sacrificed them in a room that was at max weight. The fix should be universal for all items that pop on sacrifice.
‘Mail read next’ and ‘mail read prev’ now work as intended.