Paladins are Warrior-trained priests who draw their power from acts of righteousness and strict adherence to the Code of The Temple of Solomon. Their strength in battle, combined with the ability to perform limited miracles is offset by the difficulty they experience in perfecting their craft and the penalties they suffer when they stray from the path of righteousness. They also gain more experience when battling evil.
Attributes
Paladins are the soldiers of the Divine. Their faith is the equal of a Cleric, yet their training is more dependent on physical skill, hence an accelerated strength. This training coupled with blessings from the Divine makes them a powerful force in His name. A Paladin cherishes wisdom as well as his strength. Single-minded devotion to the Divine, while justified in the estimation of the Paladin, leaves little mind for independent thought. Intelligence is not a prize highly sought by the Paladins.
Shield Bash
This skill allows a Paladin to convert their shield into a powerful weapon, with the ability to do damage as well as halt their opponent’s attack.
Playable Races | |
• Dwarf • Elf | • Half-Elf • Human |
Genre
Paladins belong to the genre Fighter.
Organizations
Paladins may join Orders, Sects, or the Guild of Spirit.
Deadly (Pkill) players may not join Orders or Guilds, but may be members of a Clan or Sect.